The Bouncy Castle course feels much more open like the Ancient, Candyland and other courses do, with lots of decoration in the background. There are some texture pop ins however, and if we are being honest, they are quite bad too. Successfully get up it though and a very welcoming funnel will guarantee your ball lands in the hole. You could be safe on the trap door, but only if you are very, very quick when taking your next shot.Īnother tricky one involves timing several shots to perfection to avoid plenty of rotating obstacles, before greeting you with a very large travelator for your last shot. One leads to a flat surface making your next shot easy, one a bumpier surface, and one leads to a trap door. One hole in particular features three doors and picking the right one is crucial. Though there are still a few tricky holes towards the end. Certainly not up there with the likes of Space Station or the Worms courses, but also a bit trickier than Forest and Haunted House. And yes, they are once again far better than they have any right to be.īouncy Castle is pitched somewhere in the middle in terms of difficulty. And yes, as always, the little goalie is there. The placements of the goals breathe new life into the course once you have exhausted Classic mode. Dunk – as it was for the main game – is still the weakest mode but Hockey essentially reinvents the course. Once again, all game modes are playable on the new course. I am pleased to note that this doesn’t involve whacking away with a pitching wedge on an inflatable monstrosity it is much better designed than that.
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